Last time I posted a lot of videos about art and self improvement.
Now I will show some of my 3d models. I started to sculpt digitally in 2007 but I did the academy of fine arts in 2006 and I used to draw for the last 20 years or so.
Two years ago I decided that I will try to change my classical sculpture skills for digital world. I have learned the usage of a few 3d modelling software's like Zbrush and Maya. I had a good fortune that I did a lot of photography and in that case I learned Photoshop really well. I started to paint in Photoshop in the middle of 2007 and from then I had a few children book illustrations and a few character concepts for games. I also tried to make advertising design, for a really long time I did stationary design, name cards, menus for restaurants and Facebook banners. Now I am on a path to find a studio who could use my 3d modelling skills. Hope that in the future will succeed. Until then I will try to post every week one or two of my models and also some of my drawings too. Hope you will enjoy them. If you have any question don't hesitate to write me, I will answer them gladly.
My last 3d model of a frog adapted for games. Is a low poly model made in Zbrush and Maya and rendered in Keyshot. The polycount of the model is: 8740.
Here two screenshot from Maya:
And here's the normal map, diffuse and specular map: