Here's another knife design by me. I barely finished. I had viewed a lot of images of old knifes and a lot of old guns with their metal parts nice worked. I also searched for a lot of decorations and redesigned a few of them and my knife started to take shapes. I think that this knife would be very fitting on a little dwarf's belt. I will post the original drawing to. Hope you like them.
Cheers.
Sunday, March 19, 2017
Wednesday, March 15, 2017
Saturday, March 4, 2017
One of my latest works started with a film watched a half year ago. The film was Warcraft the beginning. I was fascinated about it and as I got home started to model some of my orc faces. Today I will show you a few orc faces and a human face made from my imagination. Two of the orcs have been already made with whole body but just as sketch. In the following days I will share some of them with you. And also one of them will be made in Maya as low poly character which progress I will share with you. Hope you like them.
Cheers.
Cheers.
It's been almost a year and half when I published last time on my blog. I decided to start again. In the past year and so I worked a lot to learn 3d modelling but not only.
Last time I posted a lot of videos about art and self improvement.
Now I will show some of my 3d models. I started to sculpt digitally in 2007 but I did the academy of fine arts in 2006 and I used to draw for the last 20 years or so.
Two years ago I decided that I will try to change my classical sculpture skills for digital world. I have learned the usage of a few 3d modelling software's like Zbrush and Maya. I had a good fortune that I did a lot of photography and in that case I learned Photoshop really well. I started to paint in Photoshop in the middle of 2007 and from then I had a few children book illustrations and a few character concepts for games. I also tried to make advertising design, for a really long time I did stationary design, name cards, menus for restaurants and Facebook banners. Now I am on a path to find a studio who could use my 3d modelling skills. Hope that in the future will succeed. Until then I will try to post every week one or two of my models and also some of my drawings too. Hope you will enjoy them. If you have any question don't hesitate to write me, I will answer them gladly.
Cheers.
My last 3d model of a frog adapted for games. Is a low poly model made in Zbrush and Maya and rendered in Keyshot. The polycount of the model is: 8740.
Here two screenshot from Maya:
And here's the normal map, diffuse and specular map:
Enjoy. Cheers.
Last time I posted a lot of videos about art and self improvement.
Now I will show some of my 3d models. I started to sculpt digitally in 2007 but I did the academy of fine arts in 2006 and I used to draw for the last 20 years or so.
Two years ago I decided that I will try to change my classical sculpture skills for digital world. I have learned the usage of a few 3d modelling software's like Zbrush and Maya. I had a good fortune that I did a lot of photography and in that case I learned Photoshop really well. I started to paint in Photoshop in the middle of 2007 and from then I had a few children book illustrations and a few character concepts for games. I also tried to make advertising design, for a really long time I did stationary design, name cards, menus for restaurants and Facebook banners. Now I am on a path to find a studio who could use my 3d modelling skills. Hope that in the future will succeed. Until then I will try to post every week one or two of my models and also some of my drawings too. Hope you will enjoy them. If you have any question don't hesitate to write me, I will answer them gladly.
Cheers.
My last 3d model of a frog adapted for games. Is a low poly model made in Zbrush and Maya and rendered in Keyshot. The polycount of the model is: 8740.
Here two screenshot from Maya:
And here's the normal map, diffuse and specular map:
Enjoy. Cheers.
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